jeudi 22 novembre 2012

What the mobile does:
When the baby cries, a sensor inside of the mobile captures the frequency disturbance and makes the mobile lighten up. The moon will start rocking from front to back.

Materials needed:
DC motor
Gear Motor 3
Microphone
RGB lights
Cam
Light fabric
Papier maché

The movement of the moon rocking has been changed last minute. Up until now I had resorted to using magnets to avoid the use of motors (too much noise). But after revising the efficiency of the magnets and the potential issues arising from their use, I have decided to use a DC motor and simply frame it at the top of the mobile to choke the noise.




http://cnx.org/content/m13594/latest/img74.gif 

I have also done some research on the responses of babies at different ages.


At the moment I am leaning towards 6-8 months old babies. I will be gathering more accurate data from this age category and will be testing the mobile with a baby towards the end.

 
What works / is done
- RGB lights fading
- Switch
- Box (built, painted, mounted)
- Plexiglas layer (painted)



What doesn't work / isn't done
- DC motor > Rocking moon (CAM broke)
- Soldering wires & glueing lights on plexiglas
- Soft switch toy (isnt sewn completely)

mercredi 14 novembre 2012

final project proposal

Creating a mobile designed for small children and babies, that illuminates and responds to its actions (moving, crying, getting up, laughing).

The esthetic of the mobile will be thought through carefully: the colours will correspond to what the child is doing (different colours = different moods), the mobile will move slightly to distract). The purpose of this mobile is to calm the child down until he falls asleep and to develop his reflexes and awareness to what is around him.



https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjjI127rN2Hccod55kZ6GXXmOlbycPhPjl6eW-hWn2gTO0d9LtQvz75QepdPzc9RVBetRFm_cjxBw8hXRDncM9IfvkAtYchxwtaAGhfAtNbAFwVMxI1OMB531yhiCiXYjiH8kRk2ka5eIXy/s1600/4680451880_c73d933394_b.jpg
Light sensors
Movement sensors
Vibration sensors
wood
LED lights
fabric

vendredi 9 novembre 2012

Kevin's blog contains the video as well as pictures of the project.

 The concept of the hockey pinball was to reunite two games that almost everyone knows of, and give it a new twist in its gameplay. We chose pinball and hockey table because the first game is usually played in solo while the other requires atleast two players. Their basic rules being quite different, we wanted to combine them to create a 'new type of game' that would still be relatively familiar and intuitive in its rules.

Because of the nature of the game, the marble seemed the most appropriate object to choose from the list.

The first sensor we had used, the LDT piezo sensor, had to be dropped because its capacities did not respond well with our game: the marble would have needed to hit hard on the sensor to trigger the next move, which could have potentially damaged said sensor.

We opted for a photocell sensor and a narrow angled light to trigger the game results. The outcome was just as efficient, but not damageable for neither the sensor nor the physical box.